Background
Cassiel is a third year computer science and world religions double major with particular interest in digital narratives, alternative storytelling, and the future of media. Her project is to interpret the spoken word so as to manifest it in VR. She's originally from Palo Alto, California.
Talk to Cassiel about: cartography of planets & maps in general, your writing, and being kind to yourself.
Moodscape: Topographies of Emotion in Virtual Reality
The aim of the project was to develop a virtual reality application that would generate a dynamic landscape in response to the player’s emotional input. In part it was proposed as a technical challenge, to explore the capability of current technology to measure emotion. It also was meant to produce a final product that could serve at once as art installation, cathartic echo chamber, and emotion-directed gameplay.